KorvayneGuides
Runtime documentation

Guides for shipping Korvayne in a small game team.

Start with the drop-in setup, verify local logs, tune enforcement gradually, then add cooperative features such as ValueGuard, player identity, telemetry tokens, and engine wrappers.

Reference

SDK reference

Lifecycle, callback contract, return codes, runtime context, ValueGuard functions, behavior reports, and engine wrapper expectations.

Complete SDKTechnical
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Reference

Config reference

Every `anticheat.ini` section and key explained: enforcement, identity, telemetry, access checks, ban guidance, and ValueGuard.

Point by pointLaunch prep
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First run

Drop-in quickstart

Place the DLL, license, and config, load the SDK once at startup, and confirm protection with `anticheat.log`.

Beginner10 min
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Policy

Configuration and enforcement

Understand report, corroborated, terminate, handle response, module response, and the special reader override.

Core8 min
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Gameplay values

ValueGuard

Protect health, ammo, cooldowns, and other values without freezing legitimate gameplay updates.

Cooperative9 min
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Save integrity

SaveGame protection

Protect local save payloads with signed envelopes, context binding, tamper handling, and engine wrapper examples.

Cooperative8 min
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Unreal

Unreal integration

Use a small plugin or startup module so Blueprint-first teams do not need to call raw native functions.

UE5Blueprint friendly
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Unity

Unity integration

Use the provided C# wrapper, `KorvayneManager`, and protected value classes for Windows x64 builds.

C#Wrapper
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Modules

Signatures and overlays

How signed overlays, unsigned injected modules, and known-cheat hash feeds are handled in Korvayne Runtime.

DetectionFalse positives
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Backend

Secure telemetry endpoints

Build endpoints that remain safe even when the client URL is public and every client field can be forged.

TokensRate limits
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Shipping

Runtime release model

What the generic runtime ZIP, per-title license, updates, and self-service signature feeds are meant to cover.

FulfillmentUpdates
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Support

Troubleshooting

Common startup, license, overlay, endpoint, and enforcement issues with practical first checks.

DebuggingChecklist
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